Digital Tutors Introduction to Softimage 2014 動畫軟體教學 英文版
Digital Tutors Introduction to Softimage 2014 動畫軟體教學 英文版
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軟體名稱: Digital Tutors Introduction to Softimage 2014
語系版本: 英文版
光碟片數: 單片裝(單面雙層 DVD)
保護種類: 無保護
破解說明: 無
系統支援: 適用所有支援播放 MP4(MPEG-4) 影片的作業系統
硬體需求: 適用所有支援播放 MP4(MPEG-4) 影片的作業系統
軟體類型: 動畫軟體教學
更新日期: 2013.09.04
軟體發行: Digital Tutors(k.EISO)
官方網站: http://www.digitaltutors.com/11/training.php?pid=1279
中文網站: 無
軟體簡介: (以官方網站為準)
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由 Digital Tutors 教學網站所推出的教學↓
Introduction to Softimage 2014
◎講師
Multiple Authors
◎適用階層
初級學習者
◎適用軟體
Softimage 2014
◎教學時間
10 小時 31 分鐘
章節
01_Introduction_and_project_overview
02_3D_camera_navigation_in_Softimage
03_Getting_familiar_with_the_Softimage_interface
04_Changing_the_Softimage_viewport_display
05_Using_memo_buttons_in_Softimage
06_Setting_up_your_first_Softimage_project
07_Selecting_and_moving_3D_objects
08_Advanced_transformation_settings_in_Softimage
09_Adjusting_the_rotation_centers_for_geometry
10_Using_the_Softimage_Render_Region_tool
11_Understanding_object_display_layers
12_Working_with_Explorer_panels_in_Softimage
13_Understanding_Property_Pages_in_Softimage
14_Modeling_Section_Overview
15_Geometry_components_in_Softimage
16_Working_with_component_selections
17_Using_the_operator_stacks
18_Building_the_fan_shells
19_Building_the_fore_section
20_Connecting_the_fan_shell
21_Filling_in_the_bottom_of_the_shell
22_Filling_in_the_top_of_the_shell
23_Modeling_the_back_wings
24_Building_the_back_fins
25_Adding_the_central_seam
26_Modeling_a_fan_blade
27_Duplicating_the_fan_blades
28_Building_tubes
29_Converting_geometry
30_Building_inner_cylinders
31_Modeling_the_camera_body
32_Finishing_the_camera_body
33_Adding_the_camera_lenses
34_Modeling_the_camera_ring_and_struts
35_Detailing_the_eye_area
36_Adding_the_eye_shells_and_canopy
37_Building_the_landing_struts
38_Adding_the_back_landing_struts
39_Creating_a_scene_hierarchy
40_Texturing_Section_Overview
41_Applying_materials_to_geometry
42_Controlling_texture_placement
43_Creating_UVs
44_Adding_color_maps_to_materials
45_Adding_bump_maps
46_Using_procedural_nodes
47_Using_the_Architectural_material
48_Adding_transparency
49_Adding_a_glow
50_Rigging_Section_Overview
51_Cleaning_up_the_asset_and_working_with_groups_and_models
52_Modifying_an_object’s_pivot_and_orientation
53_Setting_up_control_objects
54_Creating_custom_parameters
55_A_fast_way_to_connect_parameters_in_Softimage
56_Expressions
57_Utilizing_the_Parameter_Connection_Editor
58_Rigging_the_drone’s_camera
59_Creating_bone_systems_in_Softimage
60_Enveloping_your_geometry
61_Getting_your_rig_ready_for_animation
62_Animation_Section_Overview
63_Creating_and_editing_keyframes
64_The_Animation_Editor_and_cycling_animation_infinitely
65_Animating_an_object_along_a_path_in_Softimage
66_Starting_on_the_flight_sequence
67_Finishing_the_drone’s_blocking_pass
68_Polishing_the_animation
69_Adding_Secondary_Action_to_the_animation
70_Animating_the_drone’s_camera
71_Animating_a_shot_camera
72_Creating_real-time_animation_previews_in_Softimage
73_Dynamics_section_overview
74_Emitting_ICE_particles_from_geometry
75_Colliding_particles_with_surfaces
76_Animating_ICE_attributes
77_Controlling_the_lifespan_of_our_particles
78_Controlling_the_rendered_appearance_of_ICE_particles
79_Lighting_section_overview
80_Overview_of_Softimage_light_types
81_Common_light_attributes_in_Softimage
82_Rendering_shadows_from_Softimage_lights
83_Controlling_the_rendered_visibility_of_objects
84_Setting_up_the_lighting_for_the_final_scene
85_Rendering_the_final_animated_sequence
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